Hi all,
as you've likely noticed in the recent patches, we've been releasing incremental PvP and PvE balancing passes in Fractured Online. The aim is to bring the game to a place where there are several "competitive" archetypes / builds, both in PvE and PvP, and possibly a "counter" for each of them.
To ease us in our quest, your feedback is invaluable! Therefore, we would like to ask you:
- What archetypes /builds you think are visibly OP (too strong) or UP (too weak), and why.
- What abilities/spells you think are visibly OP (too strong) or UP (too weak), and why.
- What weapons/armor sets you think are visibly OP (too strong) or UP (too weak), and why.
Please note that feedback on the early/mid game is welcome, although the focus of this thread is more on the end game, concerning characters with Tier 2, fully enchanted armor / weapons and all the needed abilities unlocked.
Let you voice be heard!
Best,
Jacopo