1.The ore will be: to increase, to add buff?+ the attribute is accidental or as a master of enchantment, we will be able to choose this improve?
2.Everything will depend on their rarity + you assume that all resources will be enchanted from grass to ore. And buffs regarding magical herbs yet difficult to imagine. Or she'll just be stronger than usual.
3.This is a relatively strange thing. Users who just sold-gave resources (not knowing that they should be studied), will be in mixed feelings of joy to sadness, as in the game there is such a thing as the indexing of resources... It follows that some players will need help from people who own this profession, and they just can deceive the owner of resources. What sets the task for developers is to make an additional function such as "exchange-study", so that players who gave their things can see how people identify them. Thus, users asking to study their ore will be calm...Of course there is 1 but, this function will be for money, resources or % of the studied?
In General, this function will not be very easy to develop. But the idea is interesting for miners( like me^^)
I'll be back in July 2020, probably... Вернусь в июле 2020 года, наверное...
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Posts made by muker
RE: Enchanted resources.
Hello, this is an information Board
I went into the army, so this column is not edited from 02.07.2019
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