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    chrightt

    @chrightt

    TF#10 - CONSUL

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    chrightt Follow
    TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Posts made by chrightt

    • RE: Weapon upgrading

      @eurav said in Weapon upgrading:

      So, let´s take a Longsword Recipe as example. You can craft this Longsword with wood, which will result in an wooden longsword. The wooden longsword has some specific stats, which will always be the same when you craft a Longsword with wood. If you craft the Longsword with stone, you will get a stone longsword, with a different specific set of stats (different from the one craftet with wood) , which will not change no matter how often you craft it with stone.

      Yeah, kind of disappointed when I saw this. I hope not all gear just look the same in endgame (what I mean is I hope if I'm using a spear I'm not just choosing diamond spear because that is the best spear in game). That would be incredibly boring gear-wise and dumb down their whole idea of having various builds because gear is so limited.

      Example: If I want to use a spear as a weapon, I can't choose between three or even two spears (For example one spear gives bonus to X skill while the other has higher base attack speed, and the last one deals 30% bonus damage when opponent has bleed status). If there are no gear selection it would limit the build selection especially because Fractured is marketed as a "horizontal" progression game where you can have more diverse skills that combo together to help you produce effects.

      With large variety of skill usually comes inefficiencies in most possible combinations; therefore, it still leads to certain combinations of skills being better than others. This can be changed/alleviated by having more than one system (example: game not only based purely on skill, equipment matters for builds). I really hope gear is not too generic to make a well made skill system seem boring. 😞

      posted in Questions & Answers
      chrightt
    • RE: Ranking against total population

      Well if you're on title #2 and you're at 4080 that would mean the population count so far is pretty low I'd say. TF#2-Messenger isn't hard to get, so basically there isn't that many players. Obviously, when the game enters closed beta more news/vids will be out there and attract more people. That being said, I'm glad I completed the foundation levels.

      posted in General Discussions
      chrightt
    • RE: Heroes of the Storm has apparently entered a death spiral

      Well, I never expected much from Blizzard.

      posted in Off Topic
      chrightt
    • RE: Discord Store 90/10 Starting 2019

      @nozy epic games just riding the wave of fortnite kids these days. They think all they need is a good game with a shit ton of people to start a store (it helps a ton), but boy kinda hard to do business with epic if you're afraid they'll just plagiarize your game since they also support the game engine. Well, who knows~ I personally like discord store too so....

      posted in Off Topic
      chrightt
    • RE: lost my little dear key </3

      Well my dear key isn't here yet, and if my key isn't here then you shouldn't worry about yours. 😄 You dig me?

      posted in Questions & Answers
      chrightt
    • RE: Ruined mines

      uh what? You mean temporary dungeon from world event?

      posted in General Discussions
      chrightt
    • RE: This game looks SIC!!!

      If you just found out today research it more thoroughly before deciding to buy a founder pack! There is quite some information out there so you don't want to buy into a game that you'll end up disliking.

      posted in Welcome to Fractured
      chrightt
    • RE: Daily Message posting

      biggest thread so far by far for sure yah.

      posted in Off Topic
      chrightt
    • RE: The Tides of PVP

      I think in large scale-wise, as other people have mentioned, there are several mechanics to prevent your worries from happening. However, I believe that there is absolutely no function on the small scale to stop this from happening.

      Open world full loot PVP games always ends up getting dominated by one side after a while because you're literally losing your stuff. It is difficult for one little guy to play his game on his own unless he always hides in safe zones because he WILL get ganked by big bad demons when he decides to be brave and visit a different planet. I think this is a huge reason why games like Albion easily decline. Runescape is simply old school for some people, but honestly I hate full loot garbage really. I will give this game a try and see if they really deliver their "novel" experience.

      posted in General Discussions
      chrightt
    • RE: Any Alpha Testers

      However, you can ask alpha testers for their feelings/experiences about alpha! I don't have the pre-alpha key yet and they did say the first group will be very tiny.

      posted in Questions & Answers
      chrightt
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