Boss Fights and Events


  • TF#4 - EMISSARY

    Will there be boss fights like i mean a boss will appear every week or kinda stuff to make people fight for it and to provide a zvz content.

    If yes, What will be worth to kill the boss? What boss can give/drop us in return


  • TF#12 - PEOPLE'S HERALD

    @memokal Bosses will be on asteroids in the dungeons, at the expense of world bosses has no information

    LABYRINTH DUNGEON CRAWLER
    The Labyrinth is a type of dungeon that can be found in the insides of asteroids. It can be accessed by solo players or groups up to 5 people after completing a unique ritual in the world. The ritual is fairly complex, and has to be performed without holding any item – neither equipped nor in the inventory, aside from Labyrinth tokens.

    Once the ritual is completed, the group is sent to the entrance of the Labyrinth, where players have a chance to exchange tokens for basic equipment by talking to the Guardian, or just proceed into the dungeon fully naked (ok, you can keep your underwear).

    The dungeon is procedurally-generated from different rooms and instantiated for the group. It might feature multiple levels (once the stretch goals have been unlocked), each one using a unique set of rooms. It doesn’t contain only powerful hostile creatures and bosses, but also riddles, activities for stealth players, and resources that can be gathered to craft equipment and other items.

    If a player dies in the Labyrinth, it can only be resurrected by a teammate. If all the members of a group are dead, the timer runs out, or vote for leaving, the adventure is over, and players are sent back to the entrance. If coming out alive, a player can bring home all he was wearing and all he has managed to fit in his inventory.

    The biggest reward of the Labyrinth? Unique tokens that can be exchanged for weapon skins, armor skins, mount skins, pet companions and other cosmetic rewards – or used to boost the next Labyrinth challenge, as mentioned before!


  • TF#4 - EMISSARY

    @memokal said in Boss Fights and Events:

    Will there be boss fights like i mean a boss will appear every week or kinda stuff to make people fight for it and to provide a zvz content.

    The best gear won't come from mobs, but from crafters. There is only limited fast travel, so a big zerg waiting for the boss to spawn seems difficult. Maybe some rare mobs that drop difficult to obtain recipes or skills.

    The human planet will be under attack by the demon planet. If I'm not mistaken, twice a week for a few hours. That could be epic.


  • TF#12 - PEOPLE'S HERALD

    @jozef There is no better equipment, it is only situational.
    vengu said in Summary of the first Q&A.:

    There's no strictly better gear. Gear is situational. Gear doesn't make you more powerful.

    The effect of the equipment will depend on your attributes. (Confused with professions)

    vengu said in Summary of the Crafting & Building Q&A livestream.:

    Attributes affect the things you can craft. Metalworking is related to strength, jewelcrafting is related to dexterity and perception, tailoring is related to dexterity, etc.


  • TF#12 - PEOPLE'S HERALD

    @muker that labyrinth system sound kind of grindy to anyone else?


  • TF#12 - PEOPLE'S HERALD

    @zidroc The most valuable reward is skins. Do you think they are so easy to get for free?


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